APPLICATION OF ONLINE LEARNING DISRUPTION IN TENNIS COURSES
The Faculty of Sport Science (FSS) in Universitas Negeri Padang (UNP) is currently facing a significant drawback in the technical skill course due to the transformation from offline learning to blended learning. The main problem is that the practical tennis course module is not available in the university, while the course is supposed to be mandatory for the students to undertake. The course aims to enable the students to create game models that can improve their skills and willingness to learn and play tennis. Practical tennis course is possible to be conducted by mixing offline and online learning. Therefore, the objective of this research is to develop an e-Module practicum for Tennis course using information and communication technology that revolves around the theme of media and learning resources in the Industrial Revolution Era 4.0. Research and development method are utilized throughout the whole research process. The process includes initial data collection, planning, product draft development, initial field trials, revising test results, field trials, product improvement from field tests, field implementation tests, final product improvements, and implementation of products that have been developed. The results showed that the validity level of the tennis learning e-Module was 90.2% (very valid), the practicality level was 92.4% (very practical) and the student response was 82.6% (very good). From the result, it is proven that the digitalization-based tennis learning e-Module is feasible and practical as a source of independent learning in the Department of Sports Education, FSS in UNP.
Disruption, e-Learning, Online Learning, Tennis Course Subject.