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Original Research

DEVELOPING AN INTERACTIVE MULTIMEDIA DESIGN FOR CHRISTIAN EDUCATION (PAK) IN ELEMENTARY SCHOOLS IN GORONTALO CITY, INDONESIA

SAHAT PATAR LUMBAN GAOL 1, NOVRI YOULA KANDOWANGKO 2, NOVIANTY DJAPRI 3, and NINA LAMATENGGO 4.

Vol 18, No 05 ( 2023 )   |  DOI: 10.17605/OSF.IO/8QC3J   |   Author Affiliation: Postgraduate Program, Universitas Negeri Gorontalo, Indonesia 1,2,3,4.   |   Licensing: CC 4.0   |   Pg no: 2045-2055   |   Published on: 31-05-2023

Abstract

This research focuses on (1) developing a valid, interactive multimedia design product for Christian education in elementary schools, (2) generating steps to develop a practical, interactive multimedia design for Christian education in elementary schools, and (3) identifying the possible effects of the developed interactive multimedia design product for Christian education in elementary schools on learning outcomes. This research generated an innovative, creative, and interactive multimedia design by combining ADDIE and Pustekom learning models and accommodating Edgar Dale’s learning experiences. The design was the SAHAT Model, made up of five stages: Studi awal (preliminary study), Analisis (analysis), Harmonisasi (harmonization), Evaluasi (evaluation), and Tetapkan (determination) with nine simpler, more detailed, and understandable steps. The combination successfully allowed us produce an evidently effective product. The pre-test, carried out before the interactive multimedia learning, demonstrated evidence where 25% of students achieved learning completeness, while 75% others did not. The field test exhibited the potential effects of prototype 3. It was attested to by increased learning activities after the use of interactive multimedia generated from the SAHAT model application. Student test and observation results indicated 95% of student’s attained learning completeness. Nine students scored 93-100 with an excellent category, and ten scored 80 with a good category. As the KKM was75, 19 students (95%) fulfilled the Minimum Completeness Criteria (KKM) or completed. This research, accordingly, had generated practical interactive multimedia for Christian Education (PAK) for elementary school students. The generated interactive multimedia were attractive for students, understandable, and effective to make them understand materials better.


Keywords

ADDIE Model, SAHAT Model, Interactive Multimedia, Christian Education